Meridian · adrift
Escape Sequence
You're trapped on a derelict ship. Nine decks, one salvage drone, and no crew left to ask. Program your way off it — starting with three blocks, ending with a search under a budget.
Deck 1
Cargo Hold
Blocks — and the JavaScript they are
Deck 2
Engineering
Typing the language you've been reading
Deck 3
Systems
Working with data, not just movement
Deck 4
Reactor Core
Problems you cannot solve by counting
Deck 5
Medical Bay
What the crew left in the records
Deck 6
Comms Array
Text, and making yourself understood
Deck 7
The Archives
Data that branches, and how to walk it
Deck 8
Astrogation
The cheapest route, not just a route
Deck 9
The Bridge
Authority — and the way off this ship
Every room is playable, in any order — jump straight to the bridge on Deck 9 if you already write code. Drafts and progress stay here; runs are verified securely by the ship.